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AllocKick.doc
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1994-12-17
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2KB
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38 lines
AllocKick - Allocate memory occupied by the kickstart image
===========================================================
(C) SinSoft 1993
================
NOTE: Beginning with V3.40 of SKick, users may add their non-autoconfig
memory boards using the new SKick feature, ADDMEM. Usefullness of this
program is lowered by this change. Please read the full SKick doc how to use
the ADDMEM option!
This very little utility was written to help SKick users with non- autoconfig
memory boards. With these, SKick should be used with FORCE option to ensure
loading onto memory unknown to the system and to avoid automatic allocation of
the kickstart image, which is unusable in such a case. This causes the effect
of the kickstart image being unprotected and easily overwritten by any program
requiring a lot of memory.
Recommended usage of the program is as follows:
In Your startup-sequence, put the following commands in the following order:
SKick .... FORCE
AddMem ....
AllocKick
...
These three commands should be at the top of the startup-sequence before any
other commands (SetPatch etc).
AllocKick does not require any parameters and doesn't print any messages.
After successful allocating, return code is set to 0. When unsuccessful,
AllocKick returns 5.
Users with standard Zorro-II or Zorro-III autoconfig boards don't need this
program because the memory allocation should be done by SKick automatically.